SingingCat 0
application
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handling of flash via streams More...
#include "flashapp.h"
#include "led.h"
#include "app_update.h"
#include "user_app_exe.h"
Go to the source code of this file.
Functions | |
int | flash_app_close (int fd, int reason) |
int | flash_app_consumer (int streamfd, byte *b, int size) |
called by stream whenever we got sufficient bytes (and only on full blocks!) More... | |
int | flash_app_init (void *base, uint32_t flags) |
void | flash_debug () |
int | flash_write (byte *b, void *adr, int size) |
unlock, erase, write, lock More... | |
void | flashcom (struct command *com) |
set up a flash connection, associate with stream, called by command-handler for command "flash-app" More... | |
Variables | |
const struct consumerinfo | flashconsumerinfo = { &flash_app_consumer, &flash_app_close } |
handling of flash via streams
Definition in file flashapp.c.